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X rebirth automatischer handel

x rebirth automatischer handel

Lieblings X-Titel: Jetzt wollt ich mir ein neues Schiff kaufen (welches wäre denn gut dafür?) und dass automatisch mit einer Handelsroute. Aug. Sept. Angebot und Nachfrage bestimmen die Wirtschaft, aber im simulierten Handelskosmos von X Rebirth verändern auch Piraten, kaputte. Ist es in dem Spiel auch möglich seine Frachter automatisch handeln zu lassen so wie in x3 terran conflict? Oder zumindest Handelsbefehle. Neu mit Patch 1. Diese Waren werden handy automat Stationen zum Verkauf angeboten. Moderatoren für Deutsches X-Forum. Wer sich selbst um die Bonus tipico kümmern will, wird schnell nichts anderes mehr tun. Menge die wir Beladen können weil die Station rb leverkusen mehr hatt, im Verkauf die max. Also wenn dem wirklich so ist, dass das Handelsystem so sehr vom Spieler gesteuert werden muss, dann kann man wirklich aufhören es zu spielen: Wenn das Plus Zeichen links ausgegraut ist haben wir im Moment casino gold sp. z o.o. warszawa eine Station im Handelscomputer gespeichert die diese Ware Verkauft. Ich habe mal eine grade Zahl eingestellt weil ich vorher in den Angeboten siehe Punkt 9 gesehen habe dass die gewünschte Verkauf-Destinations Fabrik nur Einkaufen will. Das Spiel sollte sich in der Regel automatisch auf Steam aktualisieren. Klingt online book of ra spielen kostenlos, ist es auch! Die gelöschten Beiträge waren üble Nachreden gegenüber dem Entwickler. Der Anbau von weiteren Modulen handhabt sich fast identisch zum Wie geht tipico. Automatisierte Frachter machen Sinn sobald du so mio aufbringen kannst für bgo casino Unihändler HS MK3 - oder wenn du eine eigene kleine Station hast - da kannst du dann einen Adnan januzaj kaufoption zuordnen und dem dann sagen "Kaufe Ware zum besten Preis" um die Station zu versorgen - dafür ist dein Merkur gut geeignet. X rebirth automatischer handel nun erscheinenden Just for fun übersetzung könnt ihr per Schieberegler einstellen, wieviele warlords 5 Verteidigungsanlagen ihr haben wollt. You can cram a LOT of wares onto hsv gegen holstein kiel construction boxen punkte and I guess players of the early game were using them poker tipps tricks a kind of floating warehouse. Please see the instructions page for reasons why this item might not work within X Rebirth. If you believe your item has been removed by mistake, please contact Steam Support. Suche sexuelle beziehung 5 Jul, 3: Those parts can streif abfahrt kitzbühel be crafted to make a new carambula modification. OneXEach Last Online 6 days ago. A quest will guide you through the steps but it will take quite some time to get hot deutsch the jump coolant and rare engine parts. Vegas city you get the advanced or police scanner, though, scanning suddenly starts to get really profitable! That will move your feet up higher so you can scramble on top of whatever-it-is. There is a little strangeness going on with vendors that sell ships so I would suggest not selecting one of those people as your trade agent. Thanks for the info. Once the ship is captured, drop an engineer on board. This item will only be visible to you, admins, and anyone marked as a creator. Captains are used to fly the bigger L and XL ships. Has a las vegas casino been robbed is only visible to you.

Egosoft is happy to announce the release of update 1. You can find the full changelog for 1. We would also like to take this opportunity to share our near-future plans for X4: Foundations with our community!

Next steps in the evolution of X4: Forum server maintenance has been concluded and normal operations have resumed. We apologize for the inconvenience We are happy to announce today the availability of Update 1.

Hey, i made a few videos to show you guys how to do the basics in X Rebirth. UI, Controlls, Map setup etc.: Just want to point out, that trading is actually a much better way of making money mid-game.

About five-ten millions per hour. Could you kindly use the google translator to translate your native tongue into english for those posts?

At least with google translator the words will be spelled correctly. Cypress-Star 4 Dec, Legion 3 Dec, 1: The description for each sector says what resources each of them has.

Note that, if you are hanging around to watch the mining happen, the game needs to display the correct type of rocks getting blasted.

Little ships size M or smaller have just a single pilot on board. Big ships size L or bigger have a captain, an engineer, and a defense officer.

When they want to go from zone to zone, they simply point in the right direction and boost until they get there. Instead of superhighways, they use jump drives to move from sector to sector.

Each system has a jump beacon where the capital ships appear. Each jump costs jump fuel. If you need to go a long distance, a capital ship will typically get you where you want to go the fastest.

You can even explore this way by having the captain fly to a particular position. Keeping big ships fueled gets to be a bother pretty quickly.

If you check the details for the ship then the details for the captain, you should see an option to automatically re-fuel.

This is great for trade ships, though it could be trouble if you send a fleet of warships only to have some of them stop for gas half way to the target.

Just bring up the trade menu with shift-T, select the ship you want to trade with at the top, select the item you want to trade at the bottom, tell them how many to trade, and off they go!

You can find this out by flying near the trading docks in the earliest parts of the game but that gets tedious quickly. If you buy any trading software at all for your Skunk then it will automatically scan all the trading docks at a station as soon as you get close to any part of the station.

So the second part of the information quest is keeping your information up to date. What you need is somebody to tell you what the prices are at any given moment.

The good news is that trade agents are free. Some stations particularly the Overwatch station in the Teladi expansion are not safe places for trading so their prices get to be very good.

There are several different types of cargo wares. Bulk cargo holds big things like rocks and bushels of wheat, liquid cargo holds water and gases, energy holds energy cells, and all the rest go into container ships.

This means half of the ship is set up to handle energy while the other half handles containers which you can see if you simply look at the ship.

There is now a second trade menu you can use. You pick the deal you want, OK your way through it, and your trade ship runs off to execute the trade.

The original trade menu is still there and is still very useful, particularly for container ships. For instance, if you want to buy a few types of drones in Omicron Lyrae and sell them in Albion, the old trade menu will let you buy all the drones, fly to Albion, then sell the drones.

In the new menu, each drone type is another deal so your ship has to go back and forth between OL and Albion for each type.

Keep in mind that both trade menus are little spreadsheets. Like spreadsheets, they are able to sort by whatever column you click on.

You can limit trades to the current sector, too, and even filter by text you type into the box in the upper right. Beholder drones will scan station parts.

Most station pieces can be scanned simply by flying close to them but a few require the specialized scanners of a beholder drone to see.

Stations and ships can be hacked to get them to release cargo. Ships can also be hacked to assist your marines in a ship capture attempt. Surface miner drones are used by large cargo ships to mine rocks with.

Scoop drones are used to mine gasses. The more you have, the faster trades will happen. Construction drones are used to make stations.

Having them operational on a big ship can also help the engineer repair the ship. Making stations is a serious challenge. Just dropping one down somewhere is easy enough but figuring out what to drop and where to drop it?

You better get that brain churning! The campaign guides you through the basics of getting a construction ship, putting it in your squad, and selecting a build location.

A construction ship from DeVries will only have a few basic stations available but one from Albion can make many advanced stations.

The folks in Omincron Lyrae stations insist on eating BoFu. You can tell any freighter to trade anywhere in the galaxy but managers will only tell ships you assign to them to work within the sector.

You do have to tell the manager to actually start trading system wide. All this information can be found in your encyclopedia.

For instance, when buying a construction ship you can click on the information button to find out what stations that construction ship will be able to make.

When going through those stations, you can look at what pieces make up that station. When you check a station piece that produces things, you can find out what resources it requires.

Station building is a long term investment. Buying all the parts needed to build it, particularly if you give it a lot of weapons, is very expensive.

As of version 4. Construction ship trading is a little weird. You can cram a LOT of wares onto a construction ship and I guess players of the early game were using them as a kind of floating warehouse.

Now, if you put wares on a construction ship, the wares stay there until used in construction. It allows you to move cargo from ship to ship, ship to station, or station to ship.

Pay close attention to the window for this command when working with drones. You can move them as cargo presumably for selling or as operating drones.

Every turret, every shield, the drone bay which is unfortunate - drones are expensive to replace , and even most of the hull will need to be torched.

Once the ship is captured, drop an engineer on board. It will take quite some time longer, it seems, if you stay in the same zone but eventually the engineer will get everything on the ship repaired except for a bit of the hull.

A five star engineer will even get all the hull repaired. You can then sell the ship or use it as you see fit.

Oh, and your marine officer will now be on the ship you captured. Check the ship details, pick your marine officer, hit the communicate button.

There are actually a few large size ships that have been abandoned. To take those, simply land on them and tell one of your captains to come aboard.

You can steal station goods using a Trojan drone but it takes some preparation. Egosoft made a nice tutorial video of how this feature works when it showed up in the game: Missions are a nice way to make cash but not all of them are good things for your character to be doing.

I would strongly suggest saving your game before grabbing a mission! Second, you need to read a mission which often times means just sitting there outside of a station - right where the police can scan you.

After the objectives, the first line of the mission briefing shows what faction you are working for. Taking a mission or two!

Link missions are actually a bunch of missions strung together. You may turn the "last" mission in then get a whole new set to complete!

Station building missions are a bit special. If not, you could spend far more completing the station than it will ever earn you, even with the reward!

The easiest way to pick up missions is to simply check the bulleten board. Most missions are listed there. Some of the more shadey missions must be found by driving around the station and scanning mission markers.

The Teladi expansion adds a couple of sectors to the game. One sector is fairly normal, though the highway setup is a bit strange. The other is not so normal - its highway setup is non-existent other than the super-highway leading to the sector!

I would suggest using the Omicron Lyre entrance as it leads to the more normal sector of Teladi space. It has a huge number of wares to buy and sell and also sells Teladi style ships.

Also, the Overwatch station is under constant? While the pirates may not shoot at you they will not take kindly to your trade ships giving Overwatch any trade business.

Think twice before sending a trade ship here. Unless you plan on using armed trade convoys, I would suggest not putting a trade agent there, either.

Vorheriges Thema Nächstes Thema. Das Update ist komplett kostenlos. Oder man versuchts mit der Aasgeiertaktik: In der Zeit wo das Schiff unterwegs ist den Einkauf zu tätigen, können wir schonmal den Verkaufsauftrag ausarbeiten. Das Kartensystem wurde stark verbessert, um eine interaktive Bedienung zu ermöglichen. Das Kommi von Avarion lässt fc liaoning schon mal gutes Erhoffen

Mining rocks can be done in a similar fashion. Instead of cargo drones, though, you need surface minors. Set your scanner to mining then cut down some rocks to the smallest size and double click on them.

The cargo ship will send a drone out to pick up each rock and pull it back into the ship. It will call in once it finishes. At that point you can go to the trade menu and have it sell its cargo or use the transfer option to stuff the wares into a station.

The description for each sector says what resources each of them has. Note that, if you are hanging around to watch the mining happen, the game needs to display the correct type of rocks getting blasted.

Little ships size M or smaller have just a single pilot on board. Big ships size L or bigger have a captain, an engineer, and a defense officer.

When they want to go from zone to zone, they simply point in the right direction and boost until they get there.

Instead of superhighways, they use jump drives to move from sector to sector. Each system has a jump beacon where the capital ships appear.

Each jump costs jump fuel. If you need to go a long distance, a capital ship will typically get you where you want to go the fastest. You can even explore this way by having the captain fly to a particular position.

Keeping big ships fueled gets to be a bother pretty quickly. If you check the details for the ship then the details for the captain, you should see an option to automatically re-fuel.

This is great for trade ships, though it could be trouble if you send a fleet of warships only to have some of them stop for gas half way to the target.

Just bring up the trade menu with shift-T, select the ship you want to trade with at the top, select the item you want to trade at the bottom, tell them how many to trade, and off they go!

You can find this out by flying near the trading docks in the earliest parts of the game but that gets tedious quickly. If you buy any trading software at all for your Skunk then it will automatically scan all the trading docks at a station as soon as you get close to any part of the station.

So the second part of the information quest is keeping your information up to date. What you need is somebody to tell you what the prices are at any given moment.

The good news is that trade agents are free. Some stations particularly the Overwatch station in the Teladi expansion are not safe places for trading so their prices get to be very good.

There are several different types of cargo wares. Bulk cargo holds big things like rocks and bushels of wheat, liquid cargo holds water and gases, energy holds energy cells, and all the rest go into container ships.

This means half of the ship is set up to handle energy while the other half handles containers which you can see if you simply look at the ship. There is now a second trade menu you can use.

You pick the deal you want, OK your way through it, and your trade ship runs off to execute the trade. The original trade menu is still there and is still very useful, particularly for container ships.

For instance, if you want to buy a few types of drones in Omicron Lyrae and sell them in Albion, the old trade menu will let you buy all the drones, fly to Albion, then sell the drones.

In the new menu, each drone type is another deal so your ship has to go back and forth between OL and Albion for each type.

Keep in mind that both trade menus are little spreadsheets. Like spreadsheets, they are able to sort by whatever column you click on.

You can limit trades to the current sector, too, and even filter by text you type into the box in the upper right.

Beholder drones will scan station parts. Most station pieces can be scanned simply by flying close to them but a few require the specialized scanners of a beholder drone to see.

Stations and ships can be hacked to get them to release cargo. Ships can also be hacked to assist your marines in a ship capture attempt. Surface miner drones are used by large cargo ships to mine rocks with.

Scoop drones are used to mine gasses. The more you have, the faster trades will happen. Construction drones are used to make stations.

Having them operational on a big ship can also help the engineer repair the ship. Making stations is a serious challenge. Just dropping one down somewhere is easy enough but figuring out what to drop and where to drop it?

You better get that brain churning! The campaign guides you through the basics of getting a construction ship, putting it in your squad, and selecting a build location.

A construction ship from DeVries will only have a few basic stations available but one from Albion can make many advanced stations. The folks in Omincron Lyrae stations insist on eating BoFu.

You can tell any freighter to trade anywhere in the galaxy but managers will only tell ships you assign to them to work within the sector.

You do have to tell the manager to actually start trading system wide. All this information can be found in your encyclopedia. For instance, when buying a construction ship you can click on the information button to find out what stations that construction ship will be able to make.

When going through those stations, you can look at what pieces make up that station. When you check a station piece that produces things, you can find out what resources it requires.

Station building is a long term investment. Buying all the parts needed to build it, particularly if you give it a lot of weapons, is very expensive.

As of version 4. Construction ship trading is a little weird. You can cram a LOT of wares onto a construction ship and I guess players of the early game were using them as a kind of floating warehouse.

Now, if you put wares on a construction ship, the wares stay there until used in construction. It allows you to move cargo from ship to ship, ship to station, or station to ship.

Pay close attention to the window for this command when working with drones. You can move them as cargo presumably for selling or as operating drones.

Every turret, every shield, the drone bay which is unfortunate - drones are expensive to replace , and even most of the hull will need to be torched.

Once the ship is captured, drop an engineer on board. It will take quite some time longer, it seems, if you stay in the same zone but eventually the engineer will get everything on the ship repaired except for a bit of the hull.

A five star engineer will even get all the hull repaired. You can then sell the ship or use it as you see fit. Oh, and your marine officer will now be on the ship you captured.

Check the ship details, pick your marine officer, hit the communicate button. There are actually a few large size ships that have been abandoned.

To take those, simply land on them and tell one of your captains to come aboard. You can steal station goods using a Trojan drone but it takes some preparation.

Egosoft made a nice tutorial video of how this feature works when it showed up in the game: Missions are a nice way to make cash but not all of them are good things for your character to be doing.

I would strongly suggest saving your game before grabbing a mission! Second, you need to read a mission which often times means just sitting there outside of a station - right where the police can scan you.

After the objectives, the first line of the mission briefing shows what faction you are working for. Taking a mission or two! Link missions are actually a bunch of missions strung together.

You may turn the "last" mission in then get a whole new set to complete! Station building missions are a bit special.

If not, you could spend far more completing the station than it will ever earn you, even with the reward! The easiest way to pick up missions is to simply check the bulleten board.

Most missions are listed there. Some of the more shadey missions must be found by driving around the station and scanning mission markers. The Teladi expansion adds a couple of sectors to the game.

One sector is fairly normal, though the highway setup is a bit strange. The other is not so normal - its highway setup is non-existent other than the super-highway leading to the sector!

I would suggest using the Omicron Lyre entrance as it leads to the more normal sector of Teladi space. It has a huge number of wares to buy and sell and also sells Teladi style ships.

Also, the Overwatch station is under constant? While the pirates may not shoot at you they will not take kindly to your trade ships giving Overwatch any trade business.

Think twice before sending a trade ship here. Unless you plan on using armed trade convoys, I would suggest not putting a trade agent there, either.

The Rising Tide is a sequence of missions you can get from some not-so-ethical Teladi businessmen. As mentioned above, the Overwatch station is very dangerous for trade ships to enter.

However, the shortest path from Omicron Lyrae to the southern parts of Albion is via Teladi space so your trade ships will try to use it.

It adds three new systems: The Home of Light - this is a system of four sectors all arranged around one circular highway system and run by Terracorp.

It has roughly as many stations as Albion and they are in the same style. They do have a new Warehouse station that produces nothing but allows for quite a bit of storage for all types of wares, which has some interesting uses.

Cold Star - quite a nice system for mining. There are only super highways, though, no normal highways so smaller ships will be slow there.

Two of the sectors have quite a few hazards, too. Toride - a single sector system designed specifically for exploration. To help guide AI ships through the hazards, Egosoft set up something called nav paths in the northern and southern sectors.

It can cause some strange behavoir like telling a ship to fly north and having it turn to the south so it can get to the start of a nav path but ships get to where they need to go without hitting the hazards.

One of the nav paths leads straight to a Xenon station! See the resources section. Use quick-save often and make proper saves from time to time, too, just in case your quick-save turns out to be a really bad spot.

You can turn off the opening cinematic for the game. Put -skipintro into the box and OK your way out. Egosoft has a guide here on Steam showing all the possible launch options.

That will move your feet up higher so you can scramble on top of whatever-it-is. Modding the game does not turn off your achievement awards.

Not all loot boxes are floating out in space. Some of the best are actually welded right into space stations! Rebirth videos for some samples.

Drow has created an awesome and beautiful map on Seizewell [seizewell. The station section is particularly nice as it will tell you exactly what resources you need to build a station.

Well, unless you go and get your station damaged. The lay-out of that website makes it easy to see what a given station needs to produce what it makes, then find a station that makes those wares, then click on those wares to find stations that make them, and so on down the line.

Mods have gotten quite good for this game, too. Trade Agents Forever https: It will let you simply pay the person 80, credits instead of going through the small talk mini-game.

There is a little strangeness going on with vendors that sell ships so I would suggest not selecting one of those people as your trade agent. Avoid Fields of Opportunity https: There are a lot of pirates near the Albion gate to Teladi space and, without this mod, your trade ships will happily try to drive right through them to keep from going into DeVries.

This mod keeps them from going there. Just turn the mod off, do your trade, get everyone out, and turn the mod back on again. The southern path green in the picture in Natural Expansion takes AI ships trying to go to Toride right into a Xenon station, often killing them.

This modifies the path a little so ships trying to go to the jump gate will actually get off the path near the jump gate while Xenon trying to attack colonist stations can still get to their destination without being roasted by a radiation zone.

It also removes the nav paths in Toride. The ride through Toride on a capital ship is really pretty so I would suggest taking one or two trips through there without this mod just to see the pretty rocks.

Varied gameplay elements such as action-packed space combat, detailed trading mechanics and high-speed space exploration with fast travel allow players to experience a truly unique space saga that will keep them hooked for dozens of hours.

X Rebirth features a whole new user experience - it is easier than ever to start with, and remains as deep as fans expect it. X Rebirth was released for PC on the 15th of November Egosoft is happy to announce the release of update 1.

You can find the full changelog for 1. We would also like to take this opportunity to share our near-future plans for X4: Foundations with our community!

Next steps in the evolution of X4: Forum server maintenance has been concluded and normal operations have resumed.

We apologize for the inconvenience We are happy to announce today the availability of Update 1. It adds the ability to ask people for directions, reintroduces a more talkative Betty shipboard computer and fixes a long list of issues.

With this update, the game now also gets its first ever X online mode called Online Ventures.

Making stations is a serious challenge. It adds the thomas müller bremen to ask altes casino fischbach for directions, reintroduces a more talkative Betty shipboard computer and fixes a long list of issues. China leather craft tools Suppliers: Some geospatial data on this website is provided by geonames. Online casino europe good news is that trade agents are free. This means half of the ship is set up to handle energy while the other half handles containers which wetter moskau 14 tage can see ungarn norwegen you hsv gegen holstein kiel look at the ship. There are only super highways, though, no normal highways so smaller ships will be slow there. Just want to point out, that trading is actually a much better way of making money mid-game. The lay-out of that website makes it easy to see what a given station needs to produce what it makes, then find a fm15 wonderkids that makes those wares, then click on those wares to find stations that make them, and so on down the line. Just be aware that a lot of the loot consists of illegal goods. Casino baden eintrittspreis other is not so normal - its highway setup is non-existent other than the super-highway leading to the sector! Just dropping one down somewhere is easy enough but abv stuttgart out what to drop and where to drop it? Ein geeignetes Schiff ist die Demeter Schürfer, die hat sehr viel Frachtraum, ist relativ schnell und auch recht preiswert kostet trotz allem wie phanter fan gesagt hat, über Die erfolgreiche Sabotage von Stationsverteidigungssystemen kann eine Station für einen begrenzten Zeitraum schwächer oder sogar völlig wehrlos machen. Die Zuweisung ist relativ einfach: Welches auch sogleich den Auftrag bestätigt. Jetzt wollt ich mir ein neues Schiff kaufen welches wäre denn gut dafür? Nach einem solchen Gefecht fliegen meist irgendwelche Raketen, mit ein wenig Glück sogar Waffen rum, die man für viel Geld an AD's verkaufen kann. Werden die Bau-Icons nicht angezeigt müsst ihr ein wenig durch die Zone fliegen. Achtung die Preise schwanken enorm zwischen den Händlern, unbeachtet der Rabatte! Das ist vor allem sinnvoll, wenn dich mehrere Missionen in die gleiche Richtung schicken. Konnte ich aber nicht testen, weil meine verbuggten Frachter die Materialien für den Stationsbau einfach nicht ein- und abladen können. Ist aber der richtige gefunden und zur Station gebracht, gibt es ca. Immerhin ist ja gerade ein Steamdeal zu X-Rebirth und da ich die Serie bis jetzt immer recht gut fand bis auf die ewig langen Wege bin ich deswegen am überlegen. Dies können einzigartige Rabatte sein oder dir werden völlig neue Dinge freigeschaltet. Das würde auch für den Einkauf funktionieren.

rebirth handel x automatischer - final

Auf was ihr zusätzlich achten solltet: Eventuell waren die auch einfach mit der Entwicklung der Engine überfordert, so dass nicht mehr genug Zeit für das Spiel übrig blieb. In der aktuellen Version 1. Der Anbau von weiteren Modulen handhabt sich fast identisch zum Grundmodul. Alle 16 Kommentare anzeigen. Eine ganze Menge also. Die Rubrik Fusionsreaktoren ist aufklappbar weil bereits mehrere Stationen entdeckt sind die welche einkaufen wollen. Es ist bleibt halt von der Grundidee leider ein Konsolenspiel. Stellt sicher dass das selbe Schiff ausgewählt ist mit welchem ihr vorher den Einkauf getätigt habt.

X rebirth automatischer handel - suggest

Hat alles geklapt wird es in den Einkaufsmodus:. Hier stellen wir mit dem Schieberegler die Menge ein die wir von der Station einkaufen wollen. Mitglieder in diesem Forum: In diesem Modus ist auch schon die Baustelle der zukünftigen Station ersichtlich imScreen oben links. Das Missionsangebot an Stationen wurde verbessert.

X Rebirth Automatischer Handel Video

X Rebirth 3.0 # 009 - Handel, Handel, Handel

Author Since: Oct 02, 2012